Spells
Units with the Caster ability may cast spells. The listed cost is for a single casting of a spell, multiple castings require multiple purchases. A unit may be given any number of spells.
Spell |
Phase |
Effect |
Cost |
Acrid Cloud |
End of Turn |
30" ranged 5" template. Units hit suffer a C1 attack. The template remains in place as difficult terrain and an obstacle until your next End of Turn phase. |
10 |
Counterspell |
Special |
Cast after a spell's effects have been resolved. Roll a die; on a 4+, the spell's effects are completely undone. |
5 |
Entangle |
Attack Phase |
18" ranged 5" template. Units hit take no action in their next move phase. |
7 |
Flight of the Valkyrie |
Start of Turn |
A friendly unit within 6" has flying for the remainder of the battle. |
10 |
Haste |
Start of Turn |
A friendly unit within 6" has a doubled move score and double the attacks for the rest of this turn. |
5 |
Incinerate |
Attack Phase |
18" ranged 5" template. Units hit suffer a C4 attack. |
5 |
Meteor Swarm |
Attack Phase |
30" ranged 5" template. Units hit suffer a C6 attack. |
10 |
Razing |
Attack Phase |
A single piece of terrain within 24" is removed. Any units inside each suffer a C3 attack as they fall to the ground. |
10 |
Summon Thralls |
Start of Turn |
Four units with the basic template are placed in contact with the caster's base. |
10 |
Touch of Death |
Attack Phase |
This unit makes a single melee attack at combat 5. If it succeeds, the attacked unit is destroyed. |
5 |
Teleport |
Movement Phase |
The unit is repositioned anywhere within 36" of its current location, but not within 1" of another unit. |
7 |
Transmute |
Movement Phase |
Exchange the position of any two friendly units on the field that are both in the LoS of the caster. |
6 |
Web |
Attack Phase |
24" ranged 3" template. Units hit take no action in their next move phase. |
7 |