Equipment
Units are assumed to have only a one hand weapon that does one damage unless given gear. Before gear, units make one attack in combat and have no ranged attack. A unit may carry up to 3 hands (3h) worth of weapons on them and another 3h worth of none weapon items (drugs, grenades, etc.), but may only have 2 hands (2h) of weapons equipped at a time. A unit may equip a weapon by passing either their move or action.
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